// [X] Platform: Keyboard arrays indexed using VK_* Virtual Key Codes, e.g. ImGui::IsKeyPressed(VK_SPACE). // [X] Platform: Gamepad support. Enabled with 'io ...
A demonstration of using LuaJIT FFI (Foreign Function Interface) to create native Win32 GUI applications directly from Lua, without requiring C compilation. This project implements an interactive ...
I've used Win32 to program multithread applications and I like it, it's pretty flexible and garbage-free. I will be working on a GUI and though I'm a Win32 fan, I'm trying to explore if there are less ...