The latest version of the Oculus Integration for Unity, v23, adds experimental OpenXR support for Quest and Quest 2 application development. A new technique for reducing positional latency called ...
Settings for foveated rendering Settings for multiview render regions Refresh rate feature and sample Project validation for Lepton projects Interaction profile for the Steam Frame controller Locate ...
Unity OpenXR Mac Bridge is an experimental macOS bridge for running Unity Editor Play Mode on an OpenXR headset. The current target is a Mac Unity Editor session rendered through a local OpenXR ...
Unity Technologies has released a new Unity XR Hands Package bringing with it a number of new tweaks and enhancements as well as enabling and tracking with OpenXR. Released as a package for the ...
Godot, the open source game engine, has included basic OpenXR support for a number of years now, allowing developers to easily publish their apps across a variety of XR headsets. Now, Godot just an ...