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If you’re planning to develop a game engine or other Java software that needs 3D graphics, consider using Java Binding for OpenGL (JOGL). This low-level Java API acts as a bridge to the underlying ...
This repo is my port of the really good C++ opengl tutorial in Java using LWJGL. Right now, I am using JOML for matrix math. I may write my own in the future. Let us Java folk in on the fun.
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